/**
 * @file Constants.h
 * @author alejopelaez
 *
 * @section LICENSE
 *
 * Copyright 2011 Alejandro Peláez Roldán
 *
 * This file is part of Atom Physics Engine.
 * Atom Physics Engine is free software: you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as published
 * by the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Atom Physics Engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Atom Physics Engine.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef _CONSTANTS_H_
#define _CONSTANTS_H_
#include <math.h>

namespace atom{
#ifdef USE_FLOAT
    typedef float real;
#else
    typedef double real;
#endif
    /**
     * @name Constants
     */
	//@{
    const real PI = 2.0*acos(0.0);
	//@}
}
#endif /* _CONSTANTS_H_ */
